Package org.bukkit.entity
Class Player.Spigot
java.lang.Object
org.bukkit.entity.Entity.Spigot
org.bukkit.entity.Player.Spigot
- Enclosing interface:
- Player
public static class Player.Spigot extends Entity.Spigot
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Constructor Summary
Constructors Constructor Description Spigot() -
Method Summary
Modifier and Type Method Description booleangetCollidesWithEntities()Gets whether the player collides with entitiesjava.util.Set<Player>getHiddenPlayers()Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player).java.lang.StringgetLocale()Gets player locale language.java.net.InetSocketAddressgetRawAddress()Gets the connection address of this player, regardless of whether it has been spoofed or not.voidplayEffect(Location location, Effect effect, int id, int data, float offsetX, float offsetY, float offsetZ, float speed, int particleCount, int radius)voidrespawn()Respawns the player if dead.voidsendMessage(net.md_5.bungee.api.chat.BaseComponent component)Sends the component to the playervoidsendMessage(net.md_5.bungee.api.chat.BaseComponent... components)Sends an array of components as a single message to the playervoidsetCollidesWithEntities(boolean collides)Sets whether the player collides with entities
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Constructor Details
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Spigot
public Spigot()
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Method Details
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getRawAddress
public java.net.InetSocketAddress getRawAddress()Gets the connection address of this player, regardless of whether it has been spoofed or not.- Returns:
- the player's connection address
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playEffect
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getCollidesWithEntities
public boolean getCollidesWithEntities()Gets whether the player collides with entities- Returns:
- the player's collision toggle state
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setCollidesWithEntities
public void setCollidesWithEntities(boolean collides)Sets whether the player collides with entities- Parameters:
collides- whether the player should collide with entities or not.
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respawn
public void respawn()Respawns the player if dead. -
getLocale
public java.lang.String getLocale()Gets player locale language.- Returns:
- the player's client language settings
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getHiddenPlayers
Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player).- Returns:
- a Set with all hidden players
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sendMessage
public void sendMessage(net.md_5.bungee.api.chat.BaseComponent component)Sends the component to the player- Parameters:
component- the components to send
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sendMessage
public void sendMessage(net.md_5.bungee.api.chat.BaseComponent... components)Sends an array of components as a single message to the player- Parameters:
components- the components to send
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