Class BlockDamageEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.block.BlockEvent
org.bukkit.event.block.BlockDamageEvent
All Implemented Interfaces:
Cancellable

public class BlockDamageEvent
extends BlockEvent
implements Cancellable
Called when a block is damaged by a player.

If a Block Damage event is cancelled, the block will not be damaged.

  • Nested Class Summary

    Nested classes/interfaces inherited from class org.bukkit.event.Event

    Event.Result
  • Field Summary

    Fields inherited from class org.bukkit.event.block.BlockEvent

    block
  • Constructor Summary

    Constructors 
    Constructor Description
    BlockDamageEvent​(Player player, Block block, ItemStack itemInHand, boolean instaBreak)  
  • Method Summary

    Modifier and Type Method Description
    static HandlerList getHandlerList()  
    HandlerList getHandlers()  
    boolean getInstaBreak()
    Gets if the block is set to instantly break when damaged by the player.
    ItemStack getItemInHand()
    Gets the ItemStack for the item currently in the player's hand.
    Player getPlayer()
    Gets the player damaging the block involved in this event.
    boolean isCancelled()
    Gets the cancellation state of this event.
    void setCancelled​(boolean cancel)
    Sets the cancellation state of this event.
    void setInstaBreak​(boolean bool)
    Sets if the block should instantly break when damaged by the player.

    Methods inherited from class org.bukkit.event.block.BlockEvent

    getBlock

    Methods inherited from class org.bukkit.event.Event

    getEventName, isAsynchronous

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

  • Method Details

    • getPlayer

      public Player getPlayer()
      Gets the player damaging the block involved in this event.
      Returns:
      The player damaging the block involved in this event
    • getInstaBreak

      public boolean getInstaBreak()
      Gets if the block is set to instantly break when damaged by the player.
      Returns:
      true if the block should instantly break when damaged by the player
    • setInstaBreak

      public void setInstaBreak​(boolean bool)
      Sets if the block should instantly break when damaged by the player.
      Parameters:
      bool - true if you want the block to instantly break when damaged by the player
    • getItemInHand

      public ItemStack getItemInHand()
      Gets the ItemStack for the item currently in the player's hand.
      Returns:
      The ItemStack for the item currently in the player's hand
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • setCancelled

      public void setCancelled​(boolean cancel)
      Description copied from interface: Cancellable
      Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event
    • getHandlers

      public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      public static HandlerList getHandlerList()