Interface ConfigurationSerializable

All Known Subinterfaces:
BannerMeta, BlockStateMeta, BookMeta, EnchantmentStorageMeta, FireworkEffectMeta, FireworkMeta, ItemMeta, LeatherArmorMeta, MapMeta, OfflinePlayer, Player, PotionMeta, SkullMeta
All Known Implementing Classes:
BlockVector, Color, FireworkEffect, ItemStack, Location, Pattern, PotionEffect, Vector

public interface ConfigurationSerializable
Represents an object that may be serialized.

These objects MUST implement one of the following, in addition to the methods as defined by this interface:

  • A static method "deserialize" that accepts a single Map< String, Object> and returns the class.
  • A static method "valueOf" that accepts a single Map<String, Object> and returns the class.
  • A constructor that accepts a single Map<String, Object>.
In addition to implementing this interface, you must register the class with ConfigurationSerialization.registerClass(Class).
See Also:
DelegateDeserialization, SerializableAs
  • Method Summary

    Modifier and Type Method Description
    java.util.Map<java.lang.String,​java.lang.Object> serialize()
    Creates a Map representation of this class.
  • Method Details

    • serialize

      java.util.Map<java.lang.String,​java.lang.Object> serialize()
      Creates a Map representation of this class.

      This class must provide a method to restore this class, as defined in the ConfigurationSerializable interface javadocs.

      Returns:
      Map containing the current state of this class