Uses of Interface
org.bukkit.entity.Creature
| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
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Uses of Creature in org.bukkit.entity
Subinterfaces of Creature in org.bukkit.entity Modifier and Type Interface Description interfaceAgeableRepresents an entity that can age and breed.interfaceAnimalsRepresents an Animal.interfaceBlazeRepresents a Blaze monsterinterfaceCaveSpiderRepresents a Spider.interfaceChickenRepresents a Chicken.interfaceCowRepresents a Cow.interfaceCreeperRepresents a CreeperinterfaceEndermanRepresents an Enderman.interfaceEndermiteinterfaceGiantRepresents a Giant.interfaceGolemA mechanical creature that may harm enemies.interfaceGuardianinterfaceHorseRepresents a Horse.interfaceIronGolemAn iron Golem that protects Villages.interfaceMonsterRepresents a Monster.interfaceMushroomCowRepresents a mushroomCowinterfaceNPCRepresents a non-player characterinterfaceOcelotA wild tameable catinterfacePigRepresents a Pig.interfacePigZombieRepresents a Pig Zombie.interfaceRabbitinterfaceSheepRepresents a Sheep.interfaceSilverfishRepresents a Silverfish.interfaceSkeletonRepresents a Skeleton.interfaceSnowmanRepresents a snowman entityinterfaceSpiderRepresents a Spider.interfaceVillagerRepresents a villager NPCinterfaceWitchRepresents a WitchinterfaceWitherRepresents a Wither bossinterfaceWolfRepresents a WolfinterfaceZombieRepresents a Zombie.