Package org.bukkit.inventory.meta
The interfaces used when manipulating extra data can can be stored inside
item stacks.-
Interface Summary Interface Description BannerMeta BlockStateMeta BookMeta Represents a book (Material.BOOK_AND_QUILLorMaterial.WRITTEN_BOOK) that can have a title, an author, and pages.EnchantmentStorageMeta EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.FireworkEffectMeta Represents a meta that can store a single FireworkEffect.FireworkMeta Represents aMaterial.FIREWORKand its effects.ItemMeta This type represents the storage mechanism for auxiliary item data.LeatherArmorMeta Represents leather armor (Material.LEATHER_BOOTS,Material.LEATHER_CHESTPLATE,Material.LEATHER_HELMET, orMaterial.LEATHER_LEGGINGS) that can be colored.MapMeta Represents a map that can be scalable.PotionMeta Represents a potion (Material.POTION) that can have custom effects.Repairable Represents an item that can be repaired at an anvil.SkullMeta Represents a skull (Material.SKULL_ITEM) that can have an owner. -
Class Summary Class Description ItemMeta.Spigot