Uses of Interface
org.bukkit.projectiles.ProjectileSource
| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.projectiles |
Classes to represent the source of a projectile
|
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Uses of ProjectileSource in org.bukkit.entity
Subinterfaces of ProjectileSource in org.bukkit.entity Modifier and Type Interface Description interfaceAgeableRepresents an entity that can age and breed.interfaceAmbientRepresents an ambient mobinterfaceAnimalsRepresents an Animal.interfaceArmorStandinterfaceBatRepresents a BatinterfaceBlazeRepresents a Blaze monsterinterfaceCaveSpiderRepresents a Spider.interfaceChickenRepresents a Chicken.interfaceComplexLivingEntityRepresents a complex living entity - one that is made up of various smaller partsinterfaceCowRepresents a Cow.interfaceCreatureRepresents a Creature.interfaceCreeperRepresents a CreeperinterfaceEnderDragonRepresents an Ender DragoninterfaceEndermanRepresents an Enderman.interfaceEndermiteinterfaceFlyingRepresents a Flying Entity.interfaceGhastRepresents a Ghast.interfaceGiantRepresents a Giant.interfaceGolemA mechanical creature that may harm enemies.interfaceGuardianinterfaceHorseRepresents a Horse.interfaceHumanEntityRepresents a human entity, such as an NPC or a playerinterfaceIronGolemAn iron Golem that protects Villages.interfaceLivingEntityRepresents a living entity, such as a monster or playerinterfaceMagmaCubeRepresents a MagmaCube.interfaceMonsterRepresents a Monster.interfaceMushroomCowRepresents a mushroomCowinterfaceNPCRepresents a non-player characterinterfaceOcelotA wild tameable catinterfacePigRepresents a Pig.interfacePigZombieRepresents a Pig Zombie.interfacePlayerRepresents a player, connected or notinterfaceRabbitinterfaceSheepRepresents a Sheep.interfaceSilverfishRepresents a Silverfish.interfaceSkeletonRepresents a Skeleton.interfaceSlimeRepresents a Slime.interfaceSnowmanRepresents a snowman entityinterfaceSpiderRepresents a Spider.interfaceSquidRepresents a Squid.interfaceVillagerRepresents a villager NPCinterfaceWaterMobRepresents a Water MobinterfaceWitchRepresents a WitchinterfaceWitherRepresents a Wither bossinterfaceWolfRepresents a WolfinterfaceZombieRepresents a Zombie.Methods in org.bukkit.entity that return ProjectileSource Modifier and Type Method Description ProjectileSourceProjectile. getShooter()Retrieve the shooter of this projectile.Methods in org.bukkit.entity with parameters of type ProjectileSource Modifier and Type Method Description voidProjectile. setShooter(ProjectileSource source)Set the shooter of this projectile. -
Uses of ProjectileSource in org.bukkit.projectiles
Subinterfaces of ProjectileSource in org.bukkit.projectiles Modifier and Type Interface Description interfaceBlockProjectileSource