Uses of Class
org.bukkit.inventory.ItemStack
| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
| org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks, as part of the meta data. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.block | |
| org.bukkit.event.enchantment |
Events triggered from an enchantment table. |
| org.bukkit.event.entity | |
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
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Uses of ItemStack in org.bukkit
Methods in org.bukkit that return ItemStack Modifier and Type Method Description ItemStackUnsafeValues. modifyItemStack(ItemStack stack, java.lang.String arguments)Deprecated.Methods in org.bukkit with parameters of type ItemStack Modifier and Type Method Description ItemWorld. dropItem(Location location, ItemStack item)Drops an item at the specifiedLocationItemWorld. dropItemNaturally(Location location, ItemStack item)Drops an item at the specifiedLocationwith a random offsetstatic java.util.List<Recipe>Bukkit. getRecipesFor(ItemStack result)Get a list of all recipes for a given item.java.util.List<Recipe>Server. getRecipesFor(ItemStack result)Get a list of all recipes for a given item.ItemStackUnsafeValues. modifyItemStack(ItemStack stack, java.lang.String arguments)Deprecated. -
Uses of ItemStack in org.bukkit.block
Methods in org.bukkit.block that return types with arguments of type ItemStack Modifier and Type Method Description java.util.Collection<ItemStack>Block. getDrops()Returns a list of items which would drop by destroying this blockjava.util.Collection<ItemStack>Block. getDrops(ItemStack tool)Returns a list of items which would drop by destroying this block with a specific toolMethods in org.bukkit.block with parameters of type ItemStack Modifier and Type Method Description booleanBlock. breakNaturally(ItemStack tool)Breaks the block and spawns items as if a player had digged it with a specific tooljava.util.Collection<ItemStack>Block. getDrops(ItemStack tool)Returns a list of items which would drop by destroying this block with a specific tool -
Uses of ItemStack in org.bukkit.configuration
Methods in org.bukkit.configuration that return ItemStack Modifier and Type Method Description ItemStackConfigurationSection. getItemStack(java.lang.String path)Gets the requested ItemStack by path.ItemStackConfigurationSection. getItemStack(java.lang.String path, ItemStack def)Gets the requestedItemStackby path, returning a default value if not found.ItemStackMemorySection. getItemStack(java.lang.String path)ItemStackMemorySection. getItemStack(java.lang.String path, ItemStack def)Methods in org.bukkit.configuration with parameters of type ItemStack Modifier and Type Method Description ItemStackConfigurationSection. getItemStack(java.lang.String path, ItemStack def)Gets the requestedItemStackby path, returning a default value if not found.ItemStackMemorySection. getItemStack(java.lang.String path, ItemStack def) -
Uses of ItemStack in org.bukkit.enchantments
Methods in org.bukkit.enchantments with parameters of type ItemStack Modifier and Type Method Description abstract booleanEnchantment. canEnchantItem(ItemStack item)Checks if this Enchantment may be applied to the givenItemStack.booleanEnchantmentWrapper. canEnchantItem(ItemStack item)booleanEnchantmentTarget. includes(ItemStack item)Check whether this target includes the specified item. -
Uses of ItemStack in org.bukkit.entity
Methods in org.bukkit.entity that return ItemStack Modifier and Type Method Description ItemStackArmorStand. getBoots()Returns the item currently being worn by the armor stand on its feetItemStackArmorStand. getChestplate()Returns the item currently being worn by the armor stand on its chestItemStackArmorStand. getHelmet()Returns the item currently being worn by the armor stand on its headItemStackItemFrame. getItem()Get the item in this frameItemStackThrownPotion. getItem()Returns a copy of the ItemStack for this thrown potion.ItemStackArmorStand. getItemInHand()Returns the item the armor stand is currently holdingItemStackHumanEntity. getItemInHand()Returns the ItemStack currently in your hand, can be empty.ItemStackHumanEntity. getItemOnCursor()Returns the ItemStack currently on your cursor, can be empty.ItemStackItem. getItemStack()Gets the item stack associated with this item drop.ItemStackArmorStand. getLeggings()Returns the item currently being worn by the armor stand on its legsMethods in org.bukkit.entity with parameters of type ItemStack Modifier and Type Method Description voidArmorStand. setBoots(ItemStack item)Sets the item currently being worn by the armor stand on its feetvoidArmorStand. setChestplate(ItemStack item)Sets the item currently being worn by the armor stand on its chestvoidArmorStand. setHelmet(ItemStack item)Sets the item currently being worn by the armor stand on its headvoidItemFrame. setItem(ItemStack item)Set the item in this framevoidThrownPotion. setItem(ItemStack item)Set the ItemStack for this thrown potion.voidArmorStand. setItemInHand(ItemStack item)Sets the item the armor stand is currently holdingvoidHumanEntity. setItemInHand(ItemStack item)Sets the item to the given ItemStack, this will replace whatever the user was holding.voidHumanEntity. setItemOnCursor(ItemStack item)Sets the item to the given ItemStack, this will replace whatever the user was moving.voidItem. setItemStack(ItemStack stack)Sets the item stack associated with this item drop.voidArmorStand. setLeggings(ItemStack item)Sets the item currently being worn by the armor stand on its legs -
Uses of ItemStack in org.bukkit.event.block
Fields in org.bukkit.event.block declared as ItemStack Modifier and Type Field Description protected ItemStackBlockPlaceEvent. itemInHandMethods in org.bukkit.event.block that return ItemStack Modifier and Type Method Description ItemStackBlockDispenseEvent. getItem()Gets the item that is being dispensed.ItemStackBlockDamageEvent. getItemInHand()Gets the ItemStack for the item currently in the player's hand.ItemStackBlockPlaceEvent. getItemInHand()Gets the item in the player's hand when they placed the block.Methods in org.bukkit.event.block with parameters of type ItemStack Modifier and Type Method Description voidBlockDispenseEvent. setItem(ItemStack item)Sets the item being dispensed.Constructors in org.bukkit.event.block with parameters of type ItemStack Constructor Description BlockDamageEvent(Player player, Block block, ItemStack itemInHand, boolean instaBreak)BlockDispenseEvent(Block block, ItemStack dispensed, Vector velocity)BlockMultiPlaceEvent(java.util.List<BlockState> states, Block clicked, ItemStack itemInHand, Player thePlayer, boolean canBuild)BlockPlaceEvent(Block placedBlock, BlockState replacedBlockState, Block placedAgainst, ItemStack itemInHand, Player thePlayer, boolean canBuild) -
Uses of ItemStack in org.bukkit.event.enchantment
Methods in org.bukkit.event.enchantment that return ItemStack Modifier and Type Method Description ItemStackEnchantItemEvent. getItem()Gets the item to be enchanted (can be modified)ItemStackPrepareItemEnchantEvent. getItem()Gets the item to be enchanted (can be modified)Constructors in org.bukkit.event.enchantment with parameters of type ItemStack Constructor Description EnchantItemEvent(Player enchanter, InventoryView view, Block table, ItemStack item, int level, java.util.Map<Enchantment,java.lang.Integer> enchants, int i)PrepareItemEnchantEvent(Player enchanter, InventoryView view, Block table, ItemStack item, int[] levelsOffered, int bonus) -
Uses of ItemStack in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return ItemStack Modifier and Type Method Description ItemStackEntityShootBowEvent. getBow()Gets the bow ItemStack used to fire the arrow.Methods in org.bukkit.event.entity that return types with arguments of type ItemStack Modifier and Type Method Description java.util.List<ItemStack>EntityDeathEvent. getDrops()Gets all the items which will drop when the entity diesConstructors in org.bukkit.event.entity with parameters of type ItemStack Constructor Description EntityShootBowEvent(LivingEntity shooter, ItemStack bow, Projectile projectile, float force)Constructor parameters in org.bukkit.event.entity with type arguments of type ItemStack Constructor Description EntityDeathEvent(LivingEntity entity, java.util.List<ItemStack> drops)EntityDeathEvent(LivingEntity what, java.util.List<ItemStack> drops, int droppedExp)PlayerDeathEvent(Player player, java.util.List<ItemStack> drops, int droppedExp, int newExp, int newTotalExp, int newLevel, java.lang.String deathMessage)PlayerDeathEvent(Player player, java.util.List<ItemStack> drops, int droppedExp, int newExp, java.lang.String deathMessage)PlayerDeathEvent(Player player, java.util.List<ItemStack> drops, int droppedExp, java.lang.String deathMessage) -
Uses of ItemStack in org.bukkit.event.inventory
Methods in org.bukkit.event.inventory that return ItemStack Modifier and Type Method Description ItemStackInventoryClickEvent. getCurrentItem()Gets the ItemStack currently in the clicked slot.ItemStackInventoryClickEvent. getCursor()Gets the current ItemStack on the cursor.ItemStackInventoryCreativeEvent. getCursor()ItemStackInventoryDragEvent. getCursor()Gets the result cursor after the drag is done.ItemStackFurnaceBurnEvent. getFuel()Gets the fuel ItemStack for this eventItemStackInventoryMoveItemEvent. getItem()Gets the ItemStack being moved; if modified, the original item will not be removed from the source inventory.ItemStackInventoryDragEvent. getOldCursor()Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.ItemStackFurnaceSmeltEvent. getResult()Gets the resultant ItemStack for this eventItemStackFurnaceSmeltEvent. getSource()Gets the smelted ItemStack for this eventMethods in org.bukkit.event.inventory that return types with arguments of type ItemStack Modifier and Type Method Description java.util.Map<java.lang.Integer,ItemStack>InventoryDragEvent. getNewItems()Gets all items to be added to the inventory in this drag.Methods in org.bukkit.event.inventory with parameters of type ItemStack Modifier and Type Method Description voidInventoryClickEvent. setCurrentItem(ItemStack stack)Sets the ItemStack currently in the clicked slot.voidInventoryClickEvent. setCursor(ItemStack stack)Deprecated.This changes the ItemStack in their hand before any calculations are applied to the Inventory, which has a tendency to create inconsistencies between the Player and the server, and to make unexpected changes in the behavior of the clicked Inventory.voidInventoryCreativeEvent. setCursor(ItemStack item)voidInventoryDragEvent. setCursor(ItemStack newCursor)Sets the result cursor after the drag is done.voidInventoryMoveItemEvent. setItem(ItemStack itemStack)Sets the ItemStack being moved; if this is different from the original ItemStack, the original item will not be removed from the source inventory.voidFurnaceSmeltEvent. setResult(ItemStack result)Sets the resultant ItemStack for this eventConstructors in org.bukkit.event.inventory with parameters of type ItemStack Constructor Description FurnaceBurnEvent(Block furnace, ItemStack fuel, int burnTime)FurnaceSmeltEvent(Block furnace, ItemStack source, ItemStack result)InventoryCreativeEvent(InventoryView what, InventoryType.SlotType type, int slot, ItemStack newItem)InventoryDragEvent(InventoryView what, ItemStack newCursor, ItemStack oldCursor, boolean right, java.util.Map<java.lang.Integer,ItemStack> slots)InventoryMoveItemEvent(Inventory sourceInventory, ItemStack itemStack, Inventory destinationInventory, boolean didSourceInitiate)Constructor parameters in org.bukkit.event.inventory with type arguments of type ItemStack Constructor Description InventoryDragEvent(InventoryView what, ItemStack newCursor, ItemStack oldCursor, boolean right, java.util.Map<java.lang.Integer,ItemStack> slots) -
Uses of ItemStack in org.bukkit.event.player
Fields in org.bukkit.event.player declared as ItemStack Modifier and Type Field Description protected ItemStackPlayerInteractEvent. itemMethods in org.bukkit.event.player that return ItemStack Modifier and Type Method Description ItemStackPlayerArmorStandManipulateEvent. getArmorStandItem()Returns the item held by the armor stand.ItemStackPlayerItemBreakEvent. getBrokenItem()Gets the item that brokeItemStackPlayerInteractEvent. getItem()Returns the item in hand represented by this eventItemStackPlayerItemConsumeEvent. getItem()Gets the item that is being consumed.ItemStackPlayerItemDamageEvent. getItem()ItemStackPlayerBucketEvent. getItemStack()Get the resulting item in hand after the bucket eventItemStackPlayerArmorStandManipulateEvent. getPlayerItem()Returns the item held by the player.Methods in org.bukkit.event.player with parameters of type ItemStack Modifier and Type Method Description voidPlayerItemConsumeEvent. setItem(ItemStack item)Set the item being consumedvoidPlayerBucketEvent. setItemStack(ItemStack itemStack)Set the item in hand after the eventConstructors in org.bukkit.event.player with parameters of type ItemStack Constructor Description PlayerArmorStandManipulateEvent(Player who, ArmorStand clickedEntity, ItemStack playerItem, ItemStack armorStandItem, EquipmentSlot slot)PlayerBucketEmptyEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand)PlayerBucketEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand)PlayerBucketFillEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand)PlayerInteractEvent(Player who, Action action, ItemStack item, Block clickedBlock, BlockFace clickedFace)PlayerItemBreakEvent(Player player, ItemStack brokenItem)PlayerItemConsumeEvent(Player player, ItemStack item)PlayerItemDamageEvent(Player player, ItemStack what, int damage) -
Uses of ItemStack in org.bukkit.inventory
Methods in org.bukkit.inventory that return ItemStack Modifier and Type Method Description ItemStackItemStack. clone()static ItemStackItemStack. deserialize(java.util.Map<java.lang.String,java.lang.Object> args)Required method for configuration serializationItemStackHorseInventory. getArmor()Gets the item in the horse's armor slot.ItemStack[]EntityEquipment. getArmorContents()Gets a copy of all worn armorItemStack[]PlayerInventory. getArmorContents()Get all ItemStacks from the armor slotsItemStackEntityEquipment. getBoots()Gets a copy of the boots currently being worn by the entityItemStackPlayerInventory. getBoots()Return the ItemStack from the boots slotItemStackEntityEquipment. getChestplate()Gets a copy of the chest plate currently being worn by the entityItemStackPlayerInventory. getChestplate()Return the ItemStack from the chestplate slotItemStack[]Inventory. getContents()Returns all ItemStacks from the inventoryItemStackInventoryView. getCursor()Get the item on the cursor of one of the viewing players.ItemStackFurnaceInventory. getFuel()Get the current fuel.ItemStackEntityEquipment. getHelmet()Gets a copy of the helmet currently being worn by the entityItemStackPlayerInventory. getHelmet()Return the ItemStack from the helmet slotItemStackBrewerInventory. getIngredient()Get the current ingredient for brewing.ItemStackFurnaceRecipe. getInput()Get the input material.ItemStackBeaconInventory. getItem()Get the item powering the beacon.ItemStackEnchantingInventory. getItem()Get the item being enchanted.ItemStackInventory. getItem(int index)Returns the ItemStack found in the slot at the given indexItemStackInventoryView. getItem(int slot)Gets one item in this inventory view by its raw slot ID.ItemStackEntityEquipment. getItemInHand()Gets a copy of the item the entity is currently holdingItemStackPlayerInventory. getItemInHand()Returns the ItemStack currently holdItemStackEntityEquipment. getLeggings()Gets a copy of the leggings currently being worn by the entityItemStackPlayerInventory. getLeggings()Return the ItemStack from the leg slotItemStack[]CraftingInventory. getMatrix()Get the contents of the crafting matrix.ItemStackCraftingInventory. getResult()Check what item is in the result slot of this crafting inventory.ItemStackFurnaceInventory. getResult()Get the current item in the result slot.ItemStackFurnaceRecipe. getResult()Get the result of this recipe.ItemStackRecipe. getResult()Get the result of this recipe.ItemStackShapedRecipe. getResult()Get the result.ItemStackShapelessRecipe. getResult()Get the result of this recipe.ItemStackHorseInventory. getSaddle()Gets the item in the horse's saddle slot.ItemStackEnchantingInventory. getSecondary()Get the secondary item being used for the enchant.ItemStackFurnaceInventory. getSmelting()Get the item currently smelting.Methods in org.bukkit.inventory that return types with arguments of type ItemStack Modifier and Type Method Description java.util.HashMap<java.lang.Integer,ItemStack>Inventory. addItem(ItemStack... items)Stores the given ItemStacks in the inventory.java.util.HashMap<java.lang.Integer,? extends ItemStack>Inventory. all(int materialId)Deprecated.Magic valuejava.util.HashMap<java.lang.Integer,? extends ItemStack>Inventory. all(ItemStack item)Finds all slots in the inventory containing any ItemStacks with the given ItemStack.java.util.HashMap<java.lang.Integer,? extends ItemStack>Inventory. all(Material material)Returns a HashMap with all slots and ItemStacks in the inventory with the given Material.java.util.List<ItemStack>ShapelessRecipe. getIngredientList()Get the list of ingredients used for this recipe.java.util.Map<java.lang.Character,ItemStack>ShapedRecipe. getIngredientMap()Get a copy of the ingredients map.java.util.ListIterator<ItemStack>Inventory. iterator()java.util.ListIterator<ItemStack>Inventory. iterator(int index)Returns an iterator starting at the given index.java.util.HashMap<java.lang.Integer,ItemStack>Inventory. removeItem(ItemStack... items)Removes the given ItemStacks from the inventory.Methods in org.bukkit.inventory with parameters of type ItemStack Modifier and Type Method Description java.util.HashMap<java.lang.Integer,ItemStack>Inventory. addItem(ItemStack... items)Stores the given ItemStacks in the inventory.java.util.HashMap<java.lang.Integer,? extends ItemStack>Inventory. all(ItemStack item)Finds all slots in the inventory containing any ItemStacks with the given ItemStack.ItemMetaItemFactory. asMetaFor(ItemMeta meta, ItemStack stack)Returns an appropriate item meta for the specified stack.booleanInventory. contains(ItemStack item)Checks if the inventory contains any ItemStacks matching the given ItemStack.booleanInventory. contains(ItemStack item, int amount)Checks if the inventory contains at least the minimum amount specified of exactly matching ItemStacks.booleanInventory. containsAtLeast(ItemStack item, int amount)Checks if the inventory contains ItemStacks matching the given ItemStack whose amounts sum to at least the minimum amount specified.intInventory. first(ItemStack item)Returns the first slot in the inventory containing an ItemStack with the given stack.booleanItemFactory. isApplicable(ItemMeta meta, ItemStack stack)This method checks the item meta to confirm that it is applicable (no data lost if applied) to the specified ItemStack.booleanItemStack. isSimilar(ItemStack stack)This method is the same as equals, but does not consider stack size (amount).voidInventory. remove(ItemStack item)Removes all stacks in the inventory matching the given stack.java.util.HashMap<java.lang.Integer,ItemStack>Inventory. removeItem(ItemStack... items)Removes the given ItemStacks from the inventory.voidHorseInventory. setArmor(ItemStack stack)Sets the item in the horse's armor slot.voidEntityEquipment. setArmorContents(ItemStack[] items)Sets the entities armor to the provided array of ItemStacksvoidPlayerInventory. setArmorContents(ItemStack[] items)Put the given ItemStacks into the armor slotsvoidEntityEquipment. setBoots(ItemStack boots)Sets the boots worn by the entityvoidPlayerInventory. setBoots(ItemStack boots)Put the given ItemStack into the boots slot.voidEntityEquipment. setChestplate(ItemStack chestplate)Sets the chest plate worn by the entityvoidPlayerInventory. setChestplate(ItemStack chestplate)Put the given ItemStack into the chestplate slot.voidInventory. setContents(ItemStack[] items)Completely replaces the inventory's contents.voidInventoryView. setCursor(ItemStack item)Sets the item on the cursor of one of the viewing players.voidFurnaceInventory. setFuel(ItemStack stack)Set the current fuel.voidEntityEquipment. setHelmet(ItemStack helmet)Sets the helmet worn by the entityvoidPlayerInventory. setHelmet(ItemStack helmet)Put the given ItemStack into the helmet slot.voidBrewerInventory. setIngredient(ItemStack ingredient)Set the current ingredient for brewing.voidBeaconInventory. setItem(ItemStack item)Set the item powering the beacon.voidEnchantingInventory. setItem(ItemStack item)Set the item being enchanted.voidInventory. setItem(int index, ItemStack item)Stores the ItemStack at the given index of the inventory.voidInventoryView. setItem(int slot, ItemStack item)Sets one item in this inventory view by its raw slot ID.voidPlayerInventory. setItem(int index, ItemStack item)Stores the ItemStack at the given index of the inventory.voidEntityEquipment. setItemInHand(ItemStack stack)Sets the item the entity is holdingvoidPlayerInventory. setItemInHand(ItemStack stack)Sets the item in handvoidEntityEquipment. setLeggings(ItemStack leggings)Sets the leggings worn by the entityvoidPlayerInventory. setLeggings(ItemStack leggings)Put the given ItemStack into the leg slot.voidCraftingInventory. setMatrix(ItemStack[] contents)Replace the contents of the crafting matrixvoidCraftingInventory. setResult(ItemStack newResult)Set the item in the result slot of the crafting inventory.voidFurnaceInventory. setResult(ItemStack stack)Set the current item in the result slot.voidHorseInventory. setSaddle(ItemStack stack)Sets the item in the horse's saddle slot.voidEnchantingInventory. setSecondary(ItemStack item)Set the secondary item being used for the enchant.voidFurnaceInventory. setSmelting(ItemStack stack)Set the item currently smelting.Constructors in org.bukkit.inventory with parameters of type ItemStack Constructor Description FurnaceRecipe(ItemStack result, Material source)Create a furnace recipe to craft the specified ItemStack.FurnaceRecipe(ItemStack result, MaterialData source)Create a furnace recipe to craft the specified ItemStack.FurnaceRecipe(ItemStack result, Material source, int data)Deprecated.Magic valueItemStack(ItemStack stack)Creates a new item stack derived from the specified stackShapedRecipe(ItemStack result)Create a shaped recipe to craft the specified ItemStack.ShapelessRecipe(ItemStack result)Create a shapeless recipe to craft the specified ItemStack. -
Uses of ItemStack in org.bukkit.material
Methods in org.bukkit.material that return ItemStack Modifier and Type Method Description ItemStackMaterialData. toItemStack()Creates a new ItemStack based on this MaterialDataItemStackMaterialData. toItemStack(int amount)Creates a new ItemStack based on this MaterialData -
Uses of ItemStack in org.bukkit.potion
Methods in org.bukkit.potion that return ItemStack Modifier and Type Method Description ItemStackPotion. toItemStack(int amount)Converts this potion to anItemStackwith the specified amount and a correct damage value.Methods in org.bukkit.potion with parameters of type ItemStack Modifier and Type Method Description voidPotion. apply(ItemStack to)Applies the effects of this potion to the givenItemStack.static PotionPotion. fromItemStack(ItemStack item)