Uses of Package
org.bukkit.entity
Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.conversations |
Classes dedicated to facilitate direct player-to-plugin communication.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
org.bukkit.event.block | |
org.bukkit.event.enchantment |
Events triggered from an enchantment table . |
org.bukkit.event.entity | |
org.bukkit.event.hanging |
Events relating to entities that hang . |
org.bukkit.event.inventory | |
org.bukkit.event.painting | |
org.bukkit.event.player | |
org.bukkit.event.server |
Events relating to programmatic state
changes on the server. |
org.bukkit.event.vehicle |
Events relating to vehicular entities . |
org.bukkit.event.weather |
Events relating to weather. |
org.bukkit.event.world | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.map |
Classes to facilitate plugin handling of
map displays. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
org.bukkit.plugin.messaging |
Classes dedicated to specialized plugin to client protocols.
|
org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
org.bukkit.projectiles |
Classes to represent the source of a projectile
|
org.bukkit.util |
Multi and single purpose classes to facilitate various programmatic
concepts.
|
org.spigotmc.event.entity | |
org.spigotmc.event.player |
-
Classes in org.bukkit.entity used by org.bukkit Class Description AnimalTamer Arrow Represents an arrow.CreatureType Deprecated.Use EntityType instead.Entity Represents a base entity in the worldEntityType FallingBlock Represents a falling blockItem Represents an Item.LightningStrike Represents an instance of a lightning strike.LivingEntity Represents a living entity, such as a monster or playerPlayer Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.block Class Description CreatureType Deprecated.Use EntityType instead.EntityType -
Classes in org.bukkit.entity used by org.bukkit.conversations Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.entity Class Description Ageable Represents an entity that can age and breed.Ambient Represents an ambient mobAnimals Represents an Animal.AnimalTamer Arrow Represents an arrow.Arrow.Spigot ComplexEntityPart Represents a single part of aComplexLivingEntity
ComplexLivingEntity Represents a complex living entity - one that is made up of various smaller partsCow Represents a Cow.Creature Represents a Creature.CreatureType Deprecated.Use EntityType instead.Damageable Represents anEntity
that has health and can take damage.Egg Represents a thrown egg.EnderDragon Represents an Ender DragonEntity Represents a base entity in the worldEntity.Spigot EntityType Explosive A representation of an explosive entityFallingBlock Represents a falling blockFireball Represents a Fireball.FishHook Represents a fishing hook.Flying Represents a Flying Entity.Golem A mechanical creature that may harm enemies.Hanging Represents a Hanging entityHorse.Color Represents the base color that the horse has.Horse.Style Represents the style, or markings, that the horse has.Horse.Variant Represents the different types of horses that may exist.HumanEntity Represents a human entity, such as an NPC or a playerLightningStrike.Spigot LivingEntity Represents a living entity, such as a monster or playerMinecart Represents a minecart entity.Monster Represents a Monster.NPC Represents a non-player characterOcelot.Type Represents the various different cat types there are.Player Represents a player, connected or notPlayer.Spigot Projectile Represents a shootable entity.Rabbit.Type Represents the various types a Rabbit might be.Skeleton.SkeletonType Slime Represents a Slime.Snowball Represents a snowball.Spider Represents a Spider.Tameable Vehicle Represents a vehicle entity.Villager.Profession Represents the various different Villager professions there may be.WaterMob Represents a Water MobWeather Represents a Weather related entity, such as a stormZombie Represents a Zombie. -
Classes in org.bukkit.entity used by org.bukkit.entity.minecart Class Description Entity Represents a base entity in the worldMinecart Represents a minecart entity.Vehicle Represents a vehicle entity. -
Classes in org.bukkit.entity used by org.bukkit.event.block Class Description Entity Represents a base entity in the worldPlayer Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.enchantment Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.entity Class Description AnimalTamer CreatureType Deprecated.Use EntityType instead.Creeper Represents a CreeperEntity Represents a base entity in the worldEntityType Explosive A representation of an explosive entityFirework Horse Represents a Horse.HumanEntity Represents a human entity, such as an NPC or a playerItem Represents an Item.LightningStrike Represents an instance of a lightning strike.LivingEntity Represents a living entity, such as a monster or playerPig Represents a Pig.PigZombie Represents a Pig Zombie.Player Represents a player, connected or notProjectile Represents a shootable entity.Sheep Represents a Sheep.Slime Represents a Slime.ThrownExpBottle Represents a thrown Experience bottle.ThrownPotion Represents a thrown potion bottle -
Classes in org.bukkit.entity used by org.bukkit.event.hanging Class Description Entity Represents a base entity in the worldHanging Represents a Hanging entityPlayer Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.inventory Class Description HumanEntity Represents a human entity, such as an NPC or a playerItem Represents an Item.Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.painting Class Description Entity Represents a base entity in the worldPainting Represents a Painting.Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.player Class Description ArmorStand CreatureType Deprecated.Use EntityType instead.Egg Represents a thrown egg.Entity Represents a base entity in the worldEntityType Fish Deprecated.in favor ofFishHook
Item Represents an Item.Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.server Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.event.vehicle Class Description Entity Represents a base entity in the worldLivingEntity Represents a living entity, such as a monster or playerVehicle Represents a vehicle entity. -
Classes in org.bukkit.entity used by org.bukkit.event.weather Class Description LightningStrike Represents an instance of a lightning strike. -
Classes in org.bukkit.entity used by org.bukkit.event.world Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.inventory Class Description Entity Represents a base entity in the worldHumanEntity Represents a human entity, such as an NPC or a player -
Classes in org.bukkit.entity used by org.bukkit.map Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.material Class Description EntityType -
Classes in org.bukkit.entity used by org.bukkit.plugin.messaging Class Description Player Represents a player, connected or not -
Classes in org.bukkit.entity used by org.bukkit.potion Class Description LivingEntity Represents a living entity, such as a monster or player -
Classes in org.bukkit.entity used by org.bukkit.projectiles Class Description Projectile Represents a shootable entity. -
Classes in org.bukkit.entity used by org.bukkit.util Class Description LivingEntity Represents a living entity, such as a monster or player -
Classes in org.bukkit.entity used by org.spigotmc.event.entity Class Description Entity Represents a base entity in the world -
Classes in org.bukkit.entity used by org.spigotmc.event.player Class Description Player Represents a player, connected or not