Uses of Package
org.bukkit.material
Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.material |
Classes that represents various voxel types and states.
|
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Classes in org.bukkit.material used by org.bukkit Class Description MaterialData Handles specific metadata for certain items or blocks -
Classes in org.bukkit.material used by org.bukkit.block Class Description MaterialData Handles specific metadata for certain items or blocks -
Classes in org.bukkit.material used by org.bukkit.entity Class Description Attachable Indicates that a block can be attached to another blockColorable An object that can be colored.Directional MaterialData Handles specific metadata for certain items or blocks -
Classes in org.bukkit.material used by org.bukkit.generator Class Description MaterialData Handles specific metadata for certain items or blocks -
Classes in org.bukkit.material used by org.bukkit.inventory Class Description MaterialData Handles specific metadata for certain items or blocks -
Classes in org.bukkit.material used by org.bukkit.material Class Description Attachable Indicates that a block can be attached to another blockBanner Bed Represents a bed.Button Represents a buttonCake Cauldron Represents a cauldronChest Represents a chestCoal Represents the different types of coals.CocoaPlant Represents the cocoa plantCocoaPlant.CocoaPlantSize Colorable An object that can be colored.Command Represents a command blockCrops Represents the different types of crops.DetectorRail Represents a detector railDiode Directional DirectionalContainer Represents a furnace or a dispenser.Dispenser Represents a dispenser.Door Represents a door.Dye Represents dyeEnderChest Represents an ender chestExtendedRails This is the superclass for theDetectorRail
andPoweredRail
classesFlowerPot Represents a flower pot.Furnace Represents a furnace.FurnaceAndDispenser Represents a furnace or dispenser, two types of directional containersGate Represents a fence gateLadder Represents Ladder dataLeaves Represents the different types of leaves.Lever Represents a leverLongGrass Represents the different types of long grasses.MaterialData Handles specific metadata for certain items or blocksMonsterEggs Represents the different types of monster eggsMushroom Represents a huge mushroom blockNetherWarts Represents nether wartOpenable PistonBaseMaterial Material data for the piston base blockPistonExtensionMaterial Material data for the piston extension blockPoweredRail Represents a powered railPressurePlate Represents a pressure platePressureSensor Pumpkin Represents a pumpkin.Rails Represents minecart rails.Redstone Indicated a Material that may carry or create a Redstone currentRedstoneTorch Represents a redstone torchRedstoneWire Represents redstone wireSandstone Represents the different types of sandstone.Sign MaterialData for signsSimpleAttachableMaterialData Simple utility class for attachable MaterialData subclassesSkull Represents a skull.SmoothBrick Represents the different types of smooth bricks.SpawnEgg Represents a spawn egg that can be used to spawn mobsStairs Represents stairs.Step Represents the different types of steps.TexturedMaterial Represents textured materials like steps and smooth bricksTorch MaterialData for torchesTrapDoor Represents a trap doorTree Represents the different types of Trees.Tripwire Represents the tripwireTripwireHook Represents the tripwire hookVine Represents a vineWoodenStep Represents the different types of wooden steps.Wool Represents a Wool/Cloth block